Cross Post: Captains’ Club
Written by Brandon Meisel:
If at any time a player has blood on their clothes or person, they will receive 30 seconds to remove any and all traces of blood from their clothes and/or person. If the player cannot remove the blood in the allotted time, the team will be forced to take a time out, and sub the player out. If the team doesn’t have any timeouts left, the player will be taken out of the game, and will ineligible for the remainder of the point (not match). The clocks will then be reset according to the team timeouts rule. (The team that has the player with the blood will act as the team that is calling the timeout.) However, if the team with the bloodied player has a throw clock that is above 10 (for the 15 count) or above 5 (for the 10 count) their shot clock will be reset down to that number (10 or 5) in order to allow them enough time to throw.












