Scheduled Events 2008

As of 2007-10-07

2008-01-28

Michigan State @ Delta College (Saginaw, MI)
Kent State, Kentucky, Marshall @ Ohio State : Buckeye Invitational (Columbus, OH)

2008-02-18

Delta College, Grand Valley State, Oakland @ Michigan State : Michigan Dodgeball Cup (East Lansing, MI)

2008-04-13

End-of-year tournament @ Ohio State (Columbus, OH)

TBD Events

Bowling Green State v Michigan State
Grand Valley State v Delta College
Oakland v Michigan State
Michigan State v. University Center-Dublin (exhibition)
Multi-team tournament @ Grand Valley State

School year begins, updated rule packet posted

Dodgeball season is upon us! Best of luck to all teams in their first full year for what is sure to be an enjoyable experience. The NCDA also requests that you send photos of games and practices along with any game scores to the League email.

Also, the new rule packet is (mostly) completed, undergoing mostly cosmetic revision.  The only fundamental change is the new 15-second/10-second shot clock.

NCDA Hotspots

The NCDA is especially interested in establishing teams at the following schools:

University of Illinois-Urbana Champaign
Indiana University
University of Louisville
University of Michigan-Ann Arbor
Northwestern University
University of Notre Dame
Purdue University-West Lafayette
Virginia Tech
University of Wisconsin-Madison

If you are a student at one of the schools listed above and are interested in participating in college dodgeball, please view the video below and contact NCDA rep Aleks Bomis.

GVSU 2006/2007 News

Source: GVSU Student Web Server

Grand Valley Wins National Championship

GVSU’s dodgeball team won the NCDA Postseason Tournament in Lansing on April 14-15, going undefeated and having a combined score of 57-1. GVSU’s JV team went 2-1 on the qualifying day – only losing to #1 seeded Ohio State – but were not allowed to compete on the second day.

Postseason Tournament Approaches

Playing times for the NCDA Postseason Tournament [Ed: Nationals 2007] have been announced. Grand Valley’s playing schedule is as follows:

  • 10am — GVSU JV vs. #1 Ohio State
  • 11:30am — GVSU JV vs. #12 Bowling Green
  • 1pm — GVSU JV vs. #9 Marshall
  • 2:30pm — #2 GVSU Varsity vs. #4 Kent State
  • 4pm — #2 GVSU Varsity vs. #7 DePaul
  • 5:30pm — #2 GVSU Varsity vs. #6 Kentucky

Although the GVSU JV team is unranked, they have held their own against #3 seed Delta College, and will be a force to be reckoned with in the tournament.

Laker Invite

The NCDA Laker Dodgeball Invite scheduled for Sunday, April 1st has been canceled.

GVSU Varsity Victorious; Delta JV Pulls Off Win In Overtime

Grand Valley State University routed #3 Delta College 7-0 in Delta’s first trip to GVSU’s Arena Sunday. Delta is the only team to score a point against Grand Valley this season.
In a close matchup between Delta JV and GVSU JV, Delta squeezed out a win. Grand Valley’s JV team tied the score 3-3 at the end of regulation, but Delta proved too much and won in the 10-minute overtime.

GVSU vs. Delta College Match Approaches

#2 NCDA seed Grand Valley gears up to take on #3 seed Delta college in a rematch of the Michigan Dodgeball Cup finals. The event will be held in GVSU’s Arena on March 25th at 6:05pm.

GVSU Announces Tournament

GVSU’s Dodgeball Team has scheduled new games, including a tournament to be held at Jenison High School. New scheduled dates are March 25, April 1, and April 19.

Grand Valley Wins MDC

Grand Valley State University came away with two wins on Sunday (Feb 18) and the rights to the Michigan Dodgeball Cup for another year. The first win came against the #4 seed Oakland University, with the final score being 9-0. The second was a 4-1 victory against the #2 seed Delta College. Select clips, including Grand Valley’s signature piggyback squealer, can be found on Google Video.

NCDA seeks teams to add for next year

Looking for a new game to play next year?  Interested in athletics but don’t necessarily want to go all out with the training, drills or practicing?  Just want to be able to hit someone in the face and get away with it?  You might want to consider creating a dodgeball team at your school. With a network of teams throughout the midwest the NCDA hopes to get more schools involved with dodgeball with each passing year.  Grade schools may be banning it, but college is a whole ‘nother story.  Join hundreds of other students in participating in a great extracurricular activity that everyone can enjoy.

Okay, enough with the sales pitch.  Just check out the highlight video [Ed: missing].  If you think you’d like doing something like this at your school, click on the link to the left for contact information and more about how you can create the newest student organization at your school.

-Aleks Bomis

GVSU Champions at Nationals 2007

When the dust settled in East Lansing on Sunday only one team was left standing.  Ohio State’s 3-year dominance in college dodgeball has officially ended and the iconic scarlet and grey has been replaced with a single color Michigan teams have seen all too much of:

Black.

With an army of supporters and a 9-0 record the GVSU lakers clearly came into their final matchup with the OSU Buckeyes (7-2) on a mission.  A 3-1 decision and one silver trophy later, it’s safe to them to unfurl the “MISSION: ACCOMPLISHED” banners back in Allendale.  Next year’s tournament will be held in Columbus, Ohio.

2006-2007 results:

Bowling Green State University: 0-4
Delta College: 9-4
DePaul University: 0-4
Grand Valley State University: 10-0
Kent State University: 2-2
Kentucky, University of: 2-3
Marshall University: 0-4
Michigan State University: 8-5
Oakland University: 2-8
Ohio State University: 7-2
Saginaw Valley State University: 3-6

Delta College prepared for first ever home game; GVSU announces tournament

In what will arguably be one of the biggest weekends of this season, Ohio State, Kentucky, Marshall and Kent State will compete in Columbus, Ohio in a four-team tournament.

Meanwhile, Delta College, based near Saginaw, MI, will hold its first home game this Sunday against the Michigan State Spartans.  The event will be broadcast locally.  The Pioneers will be fighting to avoid a first round matchup with Grand Valley State University in next month’s Michigan Dodgeball Cup.

Finally, the Grand Valley State Lakers have announced the hosting of a multi-team tournament.  Date is TBD, most likely in the month of March.

– Aleks Bomis

The Big Green: MSU Dodgeball

By Jon Gunnells, Published by The Big Green 01 December 2006

For a moment, the gym is silent. The squeaks of hightops on the freshly waxed gym floor are missing, as are the habitual thuds of playground balls careening into competitors’ bodies. It won’t be this way for long – to an unsuspecting observer, the cavernous room may just be resting from rounds of basketball practice, but another sport is about to take over. Once the officials place the 10 eight-inch red rubber-coated dodgeballs on the half court line, there are only three words that erase the silence and lead to mayhem:Ready! Set! Dodgeball!  Continue reading “The Big Green: MSU Dodgeball”

MSU team to host games at Breslin Center

Michigan State’s dodgeball team successfully negotiated a pair of exhibition matches with MSU earlier today. With a capacity crowd of nearly 15,000, the Jack T Breslin Student Events Center will play host to the most-watched game of college dodgeball later this year.

“Naturally we’re ecstatic,” said President Aleks Bomis.  “Any chance you can play in front of a crowd you want to take.  But I never thought that we would get something like this.”

The Spartans will play either the Oakland University Golden Grizzlies or the Delta College Pioneers Sunday, December 3rd.  February 3rd, 2007 the Breslin Center will house the Ohio State Buckeyes.

-Aleks Bomis

Officiating Mechanics Script

  • Film Date: TBD
  • Camera: Sam Murphy
  • Participants/Actors: Zigmas Maloni, Sam Murphy, Troy Dixon
  • Dress: Whistles, Card set, black pants, Referee shirts or any of the Nationals shirts.
  • Location: Court 4, Ray Meyer. Curtain down, IM Closet access for dodgeballs.

Outline

  • Intro: Logos, Title card, introduction to the goal behind the video
  • Definition, Equipment, and Placement:
    The Court
    Dodgeballs (placement x’s, proper inflation)
    Officials’ Equipment [4.1.2… Whistles: 4.2.2.4, 4.2.3.4.5, Rulebook]
    Placement [Court Visual, 4.1.3]
    Officials’ Duties/Responsibilities: Area of Responsibility [4.2.2.2…] for all: HR [4.3.1.1, 4.3.1.3], AR [4.3.2…], SC [4.3.3…, 4.3.3.4], JG [4.3.4], AS [4.3.5…], BS [4.3.6…]
  • Pregame [4.3.1.2]: Captains Meeting [4.3.1.2.3], Definition of lines
  • Officials’ Authority:
    Referee’s Discretion [4.2.2]
    Officials’ Conference [4.2.2.3.1]
    Philosophy [4.2.1, 4.2.3…, Calls 4.2.3.2, Ethics 4.2.3.3, Game Control 4.2.3.4, Players entering play in correct order.]
  • Signaling [4.4…]
  • Ambiguous Calls from the Casebook: Reversing the Jail, Trap Catches, Ball Trap Catch, Team Ball Trap Catch, Boundary Violations, Out of Bounds, Neutral Zone, 1 on 1 double fault

Intro

FADE IN: NCDA Logo, NCDAdodgeball.com
TITLE CARD: NCDA Officiating Mechanics

MS, ZM

ZM: Hello, I’m Zigmas Maloni, General Coordinator for the NCDA, the National Collegiate Dodgeball Association. We’re here on DePaul Dodgeball’s home court at the Ray Meyer to  explain some of the officiating mechanics that NCDA officials use to keep order in a dodgeball game.

Definition, Equipment, and Placement:

Placement [Court Visual, 4.1.3], Officials’ Duties/Responsibilities: Area of Responsibility [4.2.2.2…] for all: HR [4.3.1.1, 4.3.1.3], AR [4.3.2…], SC [4.3.3…, 4.3.3.4], JG [4.3.4], AS [4.3.5…], BS [4.3.6…]

The Court

VWS, up from track onto Court 4. The court is set in NCDA configuration, with 3-4-3 on the lines, with Officials in their designated locations.
Morph into Rulebook diagram 2.2.2.5

NARRATOR: Lets begin with the Ideal Court. Here you can see the layout of the balls, placement of officials, where the jails go, and whatnot.

A dodgeball court is roughly divided into thirds. On a regulation NCAA Basketball court that’s 94 feet long, each zone is more or less 30 to 31 feet. Keep this rule of thirds in mind, since some courts aren’t regulation size. For a comparison, a NBA basketball court is 94 feet long, and the top of the 3 point line is about 28 feet from the baseline.

Lets focus on the dodgeball setup. Notice that the dodgeballs are spaced apart evenly on their respective lines. Also notice that the attack line balls are arranged in such a way so they are not tripping hazards for runners going for the halfcourt line.

CS, “X” marked in tape.

NARRATOR: When taping off the neutral zone in pregame, it might also be useful to mark exactly where the balls should be set. This will help the Crew reset for the Opening Rush a little bit faster.

Dodgeballs

CS, Showing proper inflation, Gripping, Ball bouncing, comparison to deflated ball

NARRATOR: A dodgeball within the NCDA is not inflated until it is taught. It is inflated to a point where it is grippable, and the ball still bounces.This ball is not inflated to a playable pressure. Notice it doesn’t bounce, its lack of “ballness”. It’s the duty of the Head Referee and Host to ensure dodgeballs are fit for play.

Officials Equipment

MS, Officials’ equipment laid out

NARRATOR: Proper equipment is important to a solid officiating crew. Aside from a stopwatch or stopclock for usage in the game clock, here’s some useful equipment.

HIGHLIGHT (or maybe arrow to) SHIRT: Officials should have should have a common shirt. Shown here is a referee style shirt, with vertical black and white stripes. But the Staff could wear any color that is different than the colors of the teams playing.

HIGHLIGHT WHISTLE: The most crucial part of the Crew’s equipment is the Whistle. The Head Referee, Assisting Referee, and the two Timekeepers should all have a whistle. Keep in mind that any Official that blows the whistle stops play and draws attention. Blowing the whistle unnecessarily should be kept to a minimum.

HIGHLIGHT CARDS: Since the Head and Assisting Referee are the only two Officials with the ability to issue red and yellow card, each Referee should have a set. In lieu of the cards, Timekeepers should have a timepiece, like a watch or stopwatch, to keep their count accurate.

HIGHLIGHT RULEBOOK: Having a rulebook on hand, as well as knowing it, is crucial in dealing with any ambiguities that may come up. The NCDA Rulebook is posted on NCDAdodgeball.com, under the Rulebook link. Interested individuals can also purchase a fancy booklet by request.

Location Mechanics

LS, Court Diagram, highlighting the locations of the Staff as they are mentioned.

NARRATOR: Head Referee stands at halfcourt, with the Assistant Referee standing on the opposite side. The Shot Clock Timekeepers stand at the edge of the Attack Lines, on the same sideline of the Assistant Referee.

Any additional Judges should be placed at the corners of the court, in the best vantage points for Sideline or Baseline Boundary Violations. Judges should be placed at the corners of the sideline opposite the Timekeepers.

When not retreiving a ball, Ball Shaggers should be far enough from the Court so as not be confused as in play.

Officials’ Duties/Responsibilities

Officials’ Duties/Responsibilities: Area of Responsibility [4.2.2.2…] for all: HR [4.3.1.1, 4.3.1.3], AR [4.3.2…], SC [4.3.3…, 4.3.3.4], JG [4.3.4], AS [4.3.5…], BS [4.3.6…]

HEAD REFEREE: The Head Referee is the the Crew Chief, in charge of the Officials and the Staff, standing at halfcourt. The Head Ref is responsible for handling the Pregame setup, for starting and stopping the Clock as gameplay necessitates, and setting the Score. Being the final say as to the ruling on the Court, the Head Referee may issue Red or Yellow cards when necessary. It is up to the Head Referee to control game by leading the Officiating Crew. Important techniques are Preventive Officiating and selling the call.

ASSISTING REFEREE: The Assistant Referee stands on the opposite side of the Head Referee, on the same sideline as the Timekeepers. In addition to assisting the Head Referee in officiating the game, the Assistant Ref is responsible for controlling the Shot Clock: Keeping proper timing, making sure the Timekeepers are using the proper mechanics. The Assistant Referee is the final judge on whether a throw is not a legitimate attempt to reset the shot clock.

SHOT CLOCK: The Shot Clock Timekeepers each oversee the Shot Clock for a particular team. They do have the ability to Judge a particular call, but their primary duty is accurately enforce the Shot Clock. It is important for the Timekeeper to maintain a proper consistency and timing, so using a timepiece is recommended. This can be any device that counts seconds.

MS, Signaling the Shot Clock

The Timekeeper signals the count of the Shot Clock in a low horizontal count extension. When signalling the last five seconds of the Shot Clock, the count extension shifts to vertical counts and the Timekeeper announces the count verbally. Vertical counts help the Referees and team Captains better determine where the count is and who close a violation is.

JUDGE:

ASSISTING STAFF:

BALL SHAGGER:

Pregame

[4.3.1.2]: Captains Meeting [4.3.1.2.3], Definition of lines

Officials’ Authority

Referee’s Discretion [4.2.2], Officials’ Conference [4.2.2.3.1], Philosophy [4.2.1, 4.2.3…, Calls 4.2.3.2, Ethics 4.2.3.3, Game Control 4.2.3.4, Players entering play in correct order.]

Signaling

4.4.01 Opening Rush – Make sure officials are ready, both teams are ready, Whistle.
4.4.02 False Start – Rotate fists, extend arm to violating team.
4.4.03 Stop Clock – Head Referee whistles, Wave arms over head.
4.4.04 Start Clock – Ready teams, Whistle. No Whistle: Raise hand, drop swiftly.
4.4.05 Shot Clock Violation – Wave arms over head.
4.4.06 Direct Catch – Extend both arms upward perpendicular to the ground,
two fists together, pull towards chest, say “Catch.” Extend one arm parallel
to the ground towards the team credited with the catch.
4.4.07 Team Catch – Extend both arms upward, crossed at the forearms,
make two fists, pull towards chest, say “Team Catch.” Extend one arm
parallel to the ground towards the team credited with the catch.
4.4.08 Immediate Catch – Signal team or direct catch, say “Immediate Catch”.
4.4.09 Loss of Possession – Hands spaced apart and parallel, but
perpendicular to the ground, motion down repeatedly. Say “Knockout”.
4.4.10 Out – Make a closed fist, extend arm downward at a 45 degree angle towards the team side of the recently deceased. If necessary, say player number and “Out”. If further required, indicate on your own body the area the hit was scored. Avoid birddogging.
4.4.11 Safe, no out – Wave hands horizontally back and forth.
4.4.12 Boundary Violation – Signal Out, swipe both hands across the body towards the sideline.
4.4.13 Trap – Signal Safe, say “Trap”.
4.4.14 Dead Ball – Signal Safe, say “Dead Ball”.
4.4.15 Timeout – Touch finger tips to shoulders.
4.4.16 Officials’ Timeout – Touch shoulders with finger tips, hold head.
4.4.17 No Eyes on the Play – Wave hands in front of eyes.
4.4.18 Keep playing / not a legitimate reset attempt – With arm horizontal, draw a circle in the air with one finger.