Before I even get into it, I know this will cause a lot of backlash and I want to hear it all :).
Roster size down from 20 to 13, teams from 15v15 to 10v10. Legitimate JV league.
RATIONALE: Continue reading “Proposal on the Size of the Game”
National Collegiate Dodgeball Association
We are College Dodgeball
Before I even get into it, I know this will cause a lot of backlash and I want to hear it all :).
Roster size down from 20 to 13, teams from 15v15 to 10v10. Legitimate JV league.
RATIONALE: Continue reading “Proposal on the Size of the Game”
It’s pretty simple: What is the biggest issue with the current NCDA ruleset? Most people would argue it is often too slow paced, or that there are not enough points scored each game. People often complain about stall-ball, and I concur that this is a major concern for our league.
There have been many proposed rule changes that are intended to combat this issue, attempting to make games faster and more exciting. Sure, there are countless ways to go about fixing the slow-paced style that plagues our league right now, but in my opinion, no rule change will be as beneficial as this one. The throw line (attack line) needs to decrease from 30 ft. to 25 ft. in the rulebook. Continue reading “Proposed Rule Change: Throw Line Distance”
Members of Central Michigan’s Club Dodgeball team, Mike Riley, Kris Kohler, Ian Ryan, Shane Willette and Zach Bachner get together to give their two-cents on the season as a whole. They discuss matches they would like to see at Nationals, their top-five best throwers and catchers in the league, who they would take with them into OT and a farewell to players who are about to play in their last Nationals.
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Fellow Captains, I haven’t formed my personal opinion on the slew of rule proposals that have been offered so far but I feel like I should give at least one potential pitfall that I could see if some of these rules take place. Much of the rules mention increasing the difficulty of the game. This transition in difficulty would be much less painful for the most competitive teams as their roster caliber is much stronger than the bottom tier teams. The upper tier teams will be able to cope with the changed rules. As you descend the ladder the teams this becomes increasingly difficult. One of the few ways Ohio teams can “compete” with Michigan schools is by some of the lee way the rules give us currently. As we tighten the rules and increase the difficulty I fear there will be a further stratification of the league. If Team A has 12 of their 15 that are well rounded enough to adapt then they will probably manage, however, teams like BGSU would have 5-6 players that would make the transition without issue. My biggest fear with increasing the difficulty of our game comes from deepening the already apparent skill gap between teams. As a lower tier team I am not asking for sympathy or special circumstances, but I would like to defend teams of a lesser caliber. I recognize that the rule proposals tend to be dominated by the most active players (which tend to be the best teams captains), and felt that some potential warning should be given.
Listed below is the order. The team Captains are listed next to their picks.
Continue reading “All Star Draft Sponsored by Savage Apparel Co.”
Proposed Rule Change by Wes Peters
NOTE: This is a proposition to change the same rule that Dylan Fettig has proposed, only slightly different.
Thrown balls are live off an opponent’s blocking ball. However, only the initial target who blocks the ball has the potential to be called out (Besides the original thrower if it is ruled a catch). Continue reading “Another proposed rule on clean blocking”
Rule Proposal by Zach Bachner
Change the definiton of the Legitimate Attempt Zone (LAZ).
From: “a step and a lunge in any of the 3 dimensions.”
To: “The current catching player’s maximum fullbody reach at the time of the ball’s arrival.” …essentially, a circle around the catching player with a radius of roughly 3 feet.
Reason:
There have been many around the league proposing new rules to speed up the pace of the game. Nothing slows the game down more than when both teams continuously solo throw just to kill the clock. This rule would require stronger and more precise throws or else there would be an opportunity for a catch by the opposing team.
This rule would present more ooportunites for catchers and throwers to shine, resulting in a more enjoyable game to play and watch. There is also a likely possibility that this rule can cause games to have a higher point total on average. We could see exciting games ending in a score of 5-4 rather than 1-0.
Thrown balls are live off of an opponent’s blocking ball.
All other rules would remain the same (ie thrown balls only have the potential to eliminate one player, team catches stay the same, etc.)
RATIONALE:
There are many reasons this rule needs to change.
Reffing becomes much easier with this rule. If a player is ever hit with a ball before it hits the ground they are out and traps no longer exist since you can catch with a held ball.
Blocking as a skill becomes more valuable. It takes more concentration to block a ball away from yourself, and other teammates, than it does to just get a piece of the ball.
Speed of the game will be increased. Since a higher skill of blocking is required, more people will will be getting out and games wont be finishing 1-0 like they have been.
Rule Clarification Proposal by David Cook: 3.3.4.4 Shot Clock Violation
As of right now there is not a clear statement as to what the shot clock should be for the team that receives all the balls on a balls over. This year alone I know SVSU has experienced all 3 different situations:
1. The clock has been reset to 0.
2. The clock was rounded down to nearest increment of 5. (0,5, or 10)
3. The shot clock has remained the same for the team with all the balls.
I propose that either of the first two situations should be added into the rule book to eliminate confusion.
Editors Note: This was discussed in the 2015 Captains’ Meeting. It was not voted on last year for a rule change. This should be general practice though. If there is a shot clock violation, both teams’ shot clocks shall be reset to ‘0’. It will be added to the 2017 Rulebook. This will be the practice at Nationals 2016.
Proposed new yearly awards by Dylan Fettig
In addition to the national champion trophy, I propose that the NCDA issues two new yearly trophies. The first to the team who finishes the regular season as the #1 overall ranked team and the second to the team that plays the most games during the season.
Since we do not currently have playoff positions to fight for to get into the national tournament, experience and tournament seeding are the only real things that motivate teams to play more games. I believe these awards will encourage teams to play more games and will produce higher quality games during the season.
Rule Proposal: Early Overtime.
Similar to rule 3.1.4.2 Early Halftime, where a point is scored with less than 4:00 min at the end of the half, the half “rolls over” into the next period.
If a point has been scored with less than 4:00 minutes remaining in the second half, Overtime [3.1.4.3] will go into effect.
Officially and currently, teams must play out this remaining time and I always set up for the next regular point. However, I see this overridden a lot, so let’s go with the more natural thing?
Nationals is two things: the National Tournament (Section 4.3.4.6) and the extra-strength Non-Bracket Matches (Section 4.3.4.5). 4.3.4.5 is purposely written broadly, but for the time being we’ll refer to it as Saturday and Sunday. Currently, it defines that each team gets three unique opponents to play on Saturday.
I propose a less stringent definition of Saturday’s required games, a minimum of two. For Nationals 2016, I also propose that each team receives 2 matches on Saturday and at least one game in Sunday’s tournament bracket. This will guarantee that each team receives at least three matches over the Nationals Event weekend. Continue reading “Proposal for Nationals Scheduling”
This year’s College Dodgeball All Star Game will be a bit different than in years past. In 2016, the National Collegiate Dodgeball Association has paired with Savage Apparel Co. for the event. The team uniforms for this match will be provided by this apparel brand at a discounted price. Dry-fit customization uniforms is a great new addition to one of the NCDA’s most recognizable National Tournament traditions: The All Star Game.
This year’s game will feature two players from each NCDA team, with a draft taking place before Nationals weekend. Dylan Fettig and Mike McNicholas will be the honorary captains for one side, while Felix Perrone and Zigmas Maloni will captain the other squad. These four executive board members will rotate picks during the 2016 All Star Draft as they pick their roster for the game.
Listed below are the representatives from each school for the 2016 All Star Game Presented by Savage:
*Let us know in the comment section who your top picks would be if you were an All Star Game team captain!
Continue reading “The 2016 NCDA All Star Game Participants – Presented by Savage Apparel Co.”